########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Perekraski
0

[CTCTexture]
farbschema_tex1
Bort_t.jpg

[CTCTexture]
farbschema_tex2
Prizep.jpg

[CTCTexture]
farbschema_tex3
zad.jpg

###################
Text-Texturen:
###################

0
[texttexture_enh]
number
LPRus
440
410
1
0
0
0
3
1

1
[texttexture]
CAT_taho_rpm
Odometr_font
270
205
0
5
5
5

2
[texttexture]
allison_disp1
Allison-font
85
75
0
34
127
98

3
[texttexture]
allison_disp2
Allison-font
85
75
0
34
127
98

4
[texttexture]
odometr_disp1
Odometr_font
310
280
0
1
1
1

5
[texttexture]
odometr_disp2
Odometr_font
310
280
0
1
1
1

6
[texttexture]
Matrix_Nr
DIN-Ziffern eng 1
60
44
0
0
0
0
3

7
[texttexture]
Temp_inner
Termometr-font
150
145
0
207
125
26

8
[texttexture]
Temp_inner_ostatok
Termometr-font
150
140
0
207
125
26

9
[texttexture]
Temp_out
Termometr-font
150
145
0
207
125
26

10
[texttexture]
Temp_out_ostatok
Termometr-font
150
140
0
207
125
26

11
[texttexture]
Temp_time
Termometr-font
230
240
0
207
125
26

12
[texttexture]
Temp_date
Termometr-font
400
325
0
207
125
26

13
[texttexture]
Timer
Odometr_font
370
200
0
5
5
5

14
[texttexture]
AIF_zagolovok
IBIS-2_5x7
260
250
0
64
64
64

15
[texttexture]
AIF_busstop
IBIS-2_5x7
260
250
0
64
64
64

16
[texttexture]
AIF_next_busstop
IBIS-2_5x7
260
250
0
64
64
64

2
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
50
50
50

18
[texttexture]
navigator_stand1
IBIS-2_5x7
370
320
0
64
64
64

19
[texttexture]
navigator_stand2
IBIS-2_5x7
370
290
0
64
64
64

20
[texttexture]
navigator_menu
IBIS-2_5x7
325
280
0
64
64
64

21
[texttexture]
navigator_enter1
IBIS-2_5x7
290
305
0
64
64
64

22
[texttexture]
navigator_enter2
IBIS-2_5x7
350
300
0
64
64
64

23
[texttexture]
Matrix_Nr
Annax Medium D
85
75
0
255
106
0

24
[texttexture]
Matrix_Terminus
Annax Small
512
128
0
255
106
0



########################################
[LOD]
0.1
########################################

[mesh]
silfon_main\silfon_kuzov2.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mesh]
silfon_main\silfon_kuzov2.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.003
3.027
1.736
origin_rot_x
90
anim_trans
articulation_0_alpha
-0.0006

[mesh]
silfon_main\derjatel_silf_prizep.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.002
3.511
3.059
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.1

--------------------------------------------------
Колёса
--------------------------------------------------

[mesh]
Kolesa\koleso_p_pr.o3d

[newanim]
origin_trans
1.009
-1.067
0.573

anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

[newanim]
origin_trans
1.248
-1.056
0.568
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.3
---------------------------
[mesh]
Kolesa\koleso_p_l.o3d

[newanim]
origin_trans
-1.11
-1.06
0.569

anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[newanim]
origin_trans
-0.962
-1.051
0.575
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.3
#######################################################################################################
Салон											Салон
#######################################################################################################
------------------------------
[mesh]
animation\krischk_dver_priv_p2.o3d

[illumination_interior]
2
3
4
5

[mouseevent]
Perednij_privod2

[visible]
Perednij_privod2
0
-------------------------------

[mesh]
animation\krischk_dver_priv_p2_otkr.o3d

[illumination_interior]
2
3
4
5

[mouseevent]
Perednij_privod2

[visible]
Perednij_privod2
1
------------------------------
[mesh]
animation\krischk_dver_priv_p1.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
Srednij_privod2

[visible]
Srednij_privod2
0
-------------------------------

[mesh]
animation\krischk_dver_priv_p1_otkr.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
Srednij_privod2

[visible]
Srednij_privod2
1
--------------------------------
[mesh]
animation\zad_krichk.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
krisch_katusch

[visible]
krisch_katusch
0
-------------------------------

[mesh]
animation\zad_krichk2.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
krisch_katusch

[visible]
krisch_katusch
1

[mesh]
animation\katusch.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
krisch_katusch

[visible]
krisch_katusch
1
---------------------------------
[mesh]
animation\luk_p.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
luk_priz

[visible]
luk_priz
0
-------------------------------

[mesh]
animation\luk_p2.o3d

[illumination_interior]
1
3
4
5

[mouseevent]
luk_priz

[visible]
luk_priz
1

------------------------------

[mesh]
animation\det_priz.o3d

[illumination_interior]
1
3
4
5

[mesh]
Prizep\dergatel.o3d

[illumination_interior]
-1
-1
-1
-1

-------------------------------
[mesh]
Prizep\schtanga_prav_sloj.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_SHTANGAPRAV

[visible]
cp_SHTANGAPRAV
0
-------------------------------

[mesh]
Prizep\schtanga_prav_podn.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_SHTANGAPRAV

[visible]
cp_SHTANGAPRAV
1
----------------------------
[mesh]
Prizep\schtanga_lev_sloj.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_SHTANGAPRAV2

[visible]
cp_SHTANGAPRAV2
0
-------------------------------

[mesh]
Prizep\schtanga_lev_podn.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_SHTANGAPRAV2

[visible]
cp_SHTANGAPRAV2
1
----------------------------
[mesh]
Prizep\Kuzov.o3d

[illumination_interior]
-1
-1
-1
-1
------------------------------

[mesh]
Prizep\Salon_p.o3d

[illumination_interior]
3
4
5
6

---------------------------
[mesh]
Prizep\plaf1.o3d

[matl_change]
palfon.jpg
0
lights_salon_50

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf3.o3d

[matl_change]
palfon.jpg
0
lights_salon_100

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf2.o3d

[matl_change]
palfon.jpg
0
lights_salon_50

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf4.o3d

[matl_change]
palfon.jpg
0
lights_salon_100

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf5.o3d

[matl_change]
palfon.jpg
0
lights_salon_50

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf7.o3d

[matl_change]
palfon.jpg
0
lights_salon_100

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf6.o3d

[matl_change]
palfon.jpg
0
lights_salon_50

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------
[mesh]
Prizep\plaf8.o3d

[matl_change]
palfon.jpg
0
lights_salon_100

[matl_item]

[matl_lightmap]
palfonn.jpg

------------------------------

[mesh]
Prizep\Animazija\luk_red_p.o3d

[mouseevent]
cp_extra1

[visible]
cp_extra1
0
-------------------------------

[mesh]
Prizep\Animazija\luk_red_p2.o3d

[mouseevent]
cp_extra1

[visible]
cp_extra1
1

----------------------------------

[mesh]
Prizep\lestniza.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_envmap]
envmap.bmp
0.1
-------------------------------
[mesh]
animation\ploschatka_lestn_zakr.o3d

[mouseevent]
cp_luk_LESTN

[visible]
cp_luk_LESTN
0
-------------------------------

[mesh]
animation\ploschatka_lestn_otkr.o3d

[mouseevent]
cp_luk_LESTN

[visible]
cp_luk_LESTN
1
-------------------------------
[mesh]
Prizep\liri.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_envmap]
envmap.bmp
0.1

[mesh]
Prizep\planshet p.o3d

[illumination_interior]
3
4
5
6

[mesh]
Prizep\Por1.o3d

[illumination_interior]
3
4
5
6

[mesh]
Prizep\Por2.o3d

[illumination_interior]
3
4
5
6

[mesh]
fary\obod_zad_far.o3d

[illumination_interior]
-1
-1
-1
-1

---------------------------------------------
Сиденья
---------------------------------------------

[mesh]
sid\sid_p.o3d

[illumination_interior]
0
1
2
3

********************************************************************************************************
Светотехника									Светотехника
********************************************************************************************************

[mesh]
fary\fari_gab_p.o3d

[matl_change]
LAZ_FAR.jpg
0
lights_rueck

[matl_item]

[matl_lightmap]
LAZ_FARN.jpg

[mesh]
fary\svetotexnika_p.o3d

[matl_change]
svet_gab.jpg
0
lights_rueck

[matl_item]

[matl_lightmap]
svet_gabn.jpg

----------------------------------------------------------------------------------------------------------
Лампы
----------------------------------------------------------------------------------------------------------

----------------------
Стояночные огни
----------------------
Боковые
[light_enh_2]
1.261
2.903
0.664
1
0
0
0
0
1
0
0
200
130
0
0.14
150
190
lights_rueck
1
0.1
1
0
0.03
D_Scheinwerfer.bmp

[light_enh_2]
1.261
0.536
0.664
1
0
0
0
0
1
0
0
200
130
0
0.14
150
190
lights_rueck
1
0.1
1
0
0.03
D_Scheinwerfer.bmp

[light_enh_2]
1.261
-3.362
0.728
1
0
0
0
0
1
0
0
200
130
0
0.14
150
190
lights_rueck
1
0.1
1
0
0.03
D_Scheinwerfer.bmp

[light_enh_2]
-1.259
2.812
0.679
-1
0
0
0
0
1
0
0
200
130
0
0.14
150
190
lights_rueck
1
0.1
1
0
0.03
D_Scheinwerfer.bmp

[light_enh_2]
-1.258
1.031
0.666
-1
0
0
0
0
1
0
0
200
130
0
0.14
150
190
lights_rueck
1
0.1
1
0
0.03
D_Scheinwerfer.bmp

[light_enh_2]
-1.258
-2.964
0.664
-1
0
0
0
0
1
0
0
200
130
0
0.14
150
190
lights_rueck
1
0.1
1
0
0.03
D_Scheinwerfer.bmp

----------------------
Габаритные огни
----------------------

Задние нижние габариты
[light_enh_2]
1.016
-3.588
1.074
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_rueck
1.0
0.16
1
1
0.03

[light_enh_2]
-0.988
-3.598
1.074
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_rueck
1.0
0.16
1
1
0.03

Задние верхние
[light_enh_2]
0.967
-3.552
2.773
0
-1
0
0
0
1
0
0
130
0
0
0.18
150
190
lights_rueck
1
0.1
1
0
0.03

[light_enh_2]
-0.975
-3.552
2.773
0
-1
0
0
0
1
0
0
130
0
0
0.18
150
190
lights_rueck
1
0.1
1
0
0.03

++++++++++++++++++++++++++++++++++++++
Стопари
++++++++++++++++++++++++++++++++++++++

[mesh]
fary\fari_stop.o3d

[matl_change]
LAZ_FAR.jpg
0
lights_brems

[matl_item]

[matl_lightmap]
LAZ_FARN.jpg

[light_enh_2]
1.016
-3.588
1.268
0
-1
0
0
0
1
0
0
240
0
0
0.25
180
210
lights_brems
1.5
0.16
1
1
0.03

[light_enh_2]
-0.988
-3.598
1.268
0
-1
0
0
0
1
0
0
240
0
0
0.25
180
210
lights_brems
1.5
0.16
1
1
0.03

+++++++++++++++++++++++++++++
Фонарь заднего хода
+++++++++++++++++++++++++++++

[mesh]
fary\fari_zad_hod.o3d

[matl_change]
SVET.jpg
0
lights_rueckfahr

[matl_item]

[matl_lightmap]
SVETn.jpg

[light_enh_2]
1.02
-3.588
0.987
0
-1
0
0
0
1
0
0
255
240
160
0.25
180
210
lights_rueckfahr
1
0.16
1
1
0.03

[light_enh_2]
-0.984
-3.588
0.992
0
-1
0
0
0
1
0
0
255
240
160
0.25
180
210
lights_rueckfahr
1
0.16
1
1
0.03

+++++++++++++++++++++++++++++++++++++++
Правые поворотники
+++++++++++++++++++++++++++++++++++++++

[mesh]
fary\fari_pov_prav_p.o3d

[matl_change]
LAZ_FAR.jpg
0
lights_blinker_r

[matl_item]

[matl_lightmap]
LAZ_FARN.jpg

[light_enh_2]
1.016
-3.588
1.169
0
-1
0
0
0
1
0
0
200
130
0
0.25
180
210
lights_blinker_r
1.0
0.16
1
1
0.03

+++++++++++++++++++++++++++++++++++++++
Левые поворотники
+++++++++++++++++++++++++++++++++++++++

[mesh]
fary\fari_pov_lev_p.o3d

[matl_change]
LAZ_FAR.jpg
0
lights_blinker_l

[matl_item]

[matl_lightmap]
LAZ_FARN.jpg

[light_enh_2]
-0.988
-3.588
1.169
0
-1
0
0
0
1
0
0
200
130
0
0.25
180
210
lights_blinker_l
1.0
0.16
1
1
0.03

Подсветка дверей									Подсветка дверей
-------------------------------------------------------------------------------------------------------

[mesh]
door\ligth_door31.o3d

[matl_change]
poddver1.jpg
0
door_open_light_3

[matl_item]

[matl_nightmap]
poddver1n.jpg

-------------------

[mesh]
door\ligth_door32.o3d

[matl_change]
poddver2.jpg
0
door_open_light_3

[matl_item]

[matl_nightmap]
poddver2n.jpg

-------------------

[mesh]
door\ligth_door41.o3d

[matl_change]
poddver1.jpg
0
door_open_light_4

[matl_item]

[matl_nightmap]
poddver1n.jpg

[mesh]
door\ligth_door42.o3d

[matl_change]
poddver2.jpg
0
door_open_light_4

[matl_item]

[matl_nightmap]
poddver2n.jpg


########################################################################################################
Источники света в салоне									Источники света в салоне
-------------------------------------------------------------------------------------------------------
1:
[interiorlight]
door_open_light_3
0.3
205
200
175
1.07
2.107
2.852

2:
[interiorlight]
door_open_light_4
0.3
205
200
175
1.07
-2.551
2.852

3: Салон 50%
[interiorlight]
lights_salon_50
1.9
206
184
113
0
2.08977
2.48

4: Салон 100%
[interiorlight]
lights_salon_100
1.6
183
164
100
-0.2
-1.42432
2.53

5:  Салон 50%
[interiorlight]
lights_salon_50
1.9
206
184
113
0
2.08977
2.53

6:  Салон 100%
[interiorlight]
lights_salon_100
1.6
206
184
113
0
-1.42432
2.53

------------------------------------------
Люки
------------------------------------------
------------------------------------------
Люк1
------------------------------------------

[mesh]
Prizep\Animazija\luk1.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_klappfenster_OL1

[newanim]
origin_trans
0
-0.369
2.987

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
cp_klappfenster_OL1
-10

[mesh]
Prizep\Animazija\luk11.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0
-0.369
2.987

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
cp_klappfenster_OL1
-10
------------------------------------------
Люк 2
------------------------------------------

[mesh]
Prizep\Animazija\luk2.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_klappfenster_OL2

[newanim]
origin_trans
0
-1.783
2.987

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
cp_klappfenster_OL2
-10

[mesh]
Prizep\Animazija\luk22.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0
-1.783
2.987

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
cp_klappfenster_OL2
-10
-----------------------------
Двери
-----------------------------

1-ая дверь-----------------------------1 створка

[mesh]
door\door31sal.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_trans
1.197
2.543
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
152

[newanim]
origin_trans
1.164
2.784
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-73

------------------------------------------------


[mesh]
door\door31ext.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_trans
1.197
2.543
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
152

[newanim]
origin_trans
1.164
2.784
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-73

------------------------------------------------

[mesh]
door\steklo31.o3d

[illumination_interior]
1
1
3
4

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

[newanim]
origin_trans
1.197
2.543
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
152

[newanim]
origin_trans
1.164
2.784
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-73

---------------------------------------
[mesh]
door\por31.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_trans
1.197
2.543
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
152

[newanim]
origin_trans
1.164
2.784
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-73

------------------------------------------------------
[mesh]
door\stdoor31.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_from_mesh
anim_rot
door_3R
73


1-ая дверь-----------------------------2 створка

[mesh]
door\door32sal.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_trans
1.202
1.684
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-175

[newanim]
origin_trans
1.168
1.443
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
93

------------------------------------------------


[mesh]
door\door32ext.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_trans
1.202
1.684
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-175

[newanim]
origin_trans
1.168
1.443
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
93

------------------------------------------------

[mesh]
door\steklo32.o3d

[illumination_interior]
1
1
3
4

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

[newanim]
origin_trans
1.202
1.684
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-175

[newanim]
origin_trans
1.168
1.443
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
93

------------------------------------------------------

[mesh]
door\por32.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_trans
1.202
1.684
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-175

[newanim]
origin_trans
1.168
1.443
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
93

------------------------------------------------------
[mesh]
door\stdoor32.o3d

[illumination_interior]
1
1
3
4

[newanim]
origin_from_mesh
anim_rot
door_3L
-93

2-ая дверь-----------------------------1 створка

[mesh]
door\door41sal.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.197
-2.124
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
152

[newanim]
origin_trans
1.164
-1.884
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-73

------------------------------------------------

[mesh]
door\door41ext.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.197
-2.124
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
152

[newanim]
origin_trans
1.164
-1.884
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-73

------------------------------------------------

[mesh]
door\por41.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.197
-2.124
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
152

[newanim]
origin_trans
1.164
-1.884
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-73

---------------------------------------

[mesh]
door\steklo41.o3d

[illumination_interior]
2
2
3
4

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

[newanim]
origin_trans
1.197
-2.124
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
152

[newanim]
origin_trans
1.164
-1.884
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-73

------------------------------------------------------

[mesh]
door\stdoor41.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.164
-1.884
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-73


2-ая дверь-----------------------------2 створка

[mesh]
door\door42sal.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.202
-2.99
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-175

[newanim]
origin_trans
1.169
-3.231
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
93

------------------------------------------------

[mesh]
door\door42ext.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.202
-2.99
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-175

[newanim]
origin_trans
1.169
-3.231
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
93

[mesh]
door\por42.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.202
-2.99
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-175

[newanim]
origin_trans
1.169
-3.231
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
93

------------------------------------------------

[mesh]
door\steklo42.o3d

[illumination_interior]
2
2
3
4

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

[newanim]
origin_trans
1.202
-2.99
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-175

[newanim]
origin_trans
1.169
-3.231
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
93

------------------------------------------------------

[mesh]
door\stdoor42.o3d

[illumination_interior]
2
2
3
4

[newanim]
origin_trans
1.169
-3.231
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
93

[mesh]
ЭМУ\marsh_zad.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
marsh.bmp
0

[matl_freetex]
marsh.bmp
Rollband_Tex_V

#################################################################################################
Форточки										Форточки
#################################################################################################

[mesh]
fortochki\fortl4.o3d

[matl_envmap]
envmap.bmp
0.2
-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------
[newanim]
origin_rot_z
90
anim_trans
cp_fort_L3_pos
-0.57
-------------------------------

[mesh]
fortochki\fortl5.o3d

[matl_envmap]
envmap.bmp
0.2
-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------
[newanim]
origin_rot_z
90
anim_trans
cp_fort_L4_pos
-0.57
-------------------------------

[mesh]
fortochki\fortr3.o3d

[matl_envmap]
envmap.bmp
0.2
-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------
[newanim]
origin_rot_z
90
anim_trans
cp_fort_R3_pos
-0.57
=======================

[mesh]
fortochki\ruchkal4.o3d

[matl_envmap]
envmap.bmp
0.2
-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------
[mouseevent]
cp_fort_L3_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fort_L3_pos
-0.57
-------------------------------

[mesh]
fortochki\ruchkal5.o3d

[matl_envmap]
envmap.bmp
0.2
-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------
[mouseevent]
cp_fort_L4_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fort_L4_pos
-0.57
-------------------------------

[mesh]
fortochki\ruchkar3.o3d

[matl_envmap]
envmap.bmp
0.2
-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------
[mouseevent]
cp_fort_R3_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fort_R3_pos
-0.57
------------------------------------------------------
Статическое стекло
------------------------------------------------------

[mesh]
steklo\steklo_p.o3d

[matl_envmap]
envmap.bmp
1.1

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
Fenster.tga
0
 
[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.31

[alphascale]
Envir_Brightness

[matl_noZwrite]

########################################
Тень
########################################

[mesh]
Prizep\shadow p.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]