#######################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-8.0
-7.82
1.5
8.0
4.54

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Skins
0

[CTCTexture]
farbschema_tex1
Render_Skin.png

###################
Text-Texturen:
###################

IBIS:
0
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
50
50
50

Numero da Linha:
1
[texttexture]
Matrix_Nr
IBIS-fellype_8x11
80
32
0
156
209
106

Nome da Linha Comum:
2
[texttexture]
Matrix_Terminus
IBIS-fellype_5x7editwallace
256
18
0
156
209
106

Numero da Linha Lateral:
3
[texttexture]
Matrix_Nr
MEP_Dimelthoz2
704
84
0
255
153
0

Nome da Linha Lateral:
4
[texttexture]
Matrix_Terminus
MEP_Dimelthoz2
704
84
0
255
153
0

ITINERARIO PISCANTE FASE 1
5
[texttexture]
Matrix_MEPStatus1
MEP_Dimelthoz2
704
84
0
255
153
0

ITINERARIO PISCANTE FASE 2
6
[texttexture]
Matrix_MEPStatus2
MEP_Dimelthoz2
704
84
0
255
153
0

ITINERARIO PISCANTE FASE 3
7
[texttexture]
Matrix_MEPStatus3
MEP_Dimelthoz2
704
84
0
255
153
0

########################################
[LOD]
0.1
########################################

########################################

Onibus Articulado

########################################

########################################
Exterior
########################################

[mesh]
Trail\Megabus_Trail_Sombra.o3d

[illumination_interior]
-1
-1
-1
-1

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

------

[mesh]
Trail\Megabus_Trail_Borrachas.o3d

[illumination_interior]
-1
-1
-1
-1

------

[mesh]
Trail\Megabus_Trail_Exterior_Base.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Render_Skin.png
0

[matl_envmap]
envmap.bmp
0.06

------

[mesh]
Trail\Megabus_Trail_Exterior_Detalhes.o3d

[illumination_interior]
-1
-1
-1
-1

########################################
Luzes Externas
########################################

Luzes de Navegacao Laterais - Direita

Luz #1

[light_enh_2]
1.26301
2.05679
1.04299
1
0
0
0
0
1
0
0
235
125
34
0.07
150
190
lights_stand
1.0
0.1
1
1
0.03

------

Luz #2

[light_enh_2]
1.26301
-3.40679
1.04299
1
0
0
0
0
1
0
0
235
125
34
0.07
150
190
lights_stand
1.0
0.1
1
1
0.03

###########################
Luzes de Navegacao Laterais - Esquerda

Luz #1

[light_enh_2]
-1.26301
2.05679
1.04299
-1
0
0
0
0
1
0
0
235
125
34
0.07
150
190
lights_stand
1.0
0.1
1
1
0.03

------

Luz #2

[light_enh_2]
-1.26301
-3.40679
1.04299
-1
0
0
0
0
1
0
0
235
125
34
0.07
150
190
lights_stand
1.0
0.1
1
1
0.03

###########################
Luzes de Navegacao Traseira

Esquerda

[light_enh_2]
-1.02794
-3.73248
3.01593
0
0
0
0
0
0
0
0
155
0
0
0.1
180
210
lights_stand
1.0
0.1
1
1
0.03

------

Direita

[light_enh_2]
1.02794
-3.73248
3.01593
0
0
0
0
0
0
0
0
155
0
0
0.1
180
210
lights_stand
1.0
0.1
1
1
0.03

###########################
Farol Traseiro

Esquerda

[light_enh_2]
-0.84434
-3.76988
1.05743
0
-1
0
0
0
1
0
0
155
0
0
0.2
180
210
lights_abbl
1.0
0.1
1
1
0.03
Luz_01.bmp

------

Direita

[light_enh_2]
0.84434
-3.76988
1.05743
0
-1
0
0
0
1
0
0
155
0
0
0.2
180
210
lights_abbl
1.0
0.1
1
1
0.03
Luz_01.bmp

###########################
Luzes do Freio

Esquerda

[light_enh_2]
-0.84434
-3.76988
1.05743
0
-1
0
0
0
1
0
0
255
0
0
0.2
180
210
lights_brems
1.0
0.1
1
1
0.03
Luz_01.bmp

------

Direita

[light_enh_2]
0.84434
-3.76988
1.05743
0
-1
0
0
0
1
0
0
255
0
0
0.2
180
210
lights_brems
1.0
0.1
1
1
0.03
Luz_01.bmp

###########################
Setas Laterais

Esquerda #1

[light_enh_2]
-1.26301
2.05679
1.11703
-1
0
0
0
0
1
0
0
255
145
34
0.1
120
180
lights_blinker_l
1.0
0.1
1
1
0.03

-------

Direita #1

[light_enh_2]
1.26301
2.05679
1.11703
1
0
0
0
0
1
0
0
255
145
34
0.1
120
180
lights_blinker_r
1.0
0.1
1
1
0.03

###########################
Setas Traseiras

Esquerda

[light_enh_2]
-0.99178
-3.76972
1.05743
0
-1
0
0
0
1
0
0
225
115
14
0.2
180
210
lights_blinker_l
1.0
0.1
1
1
0.03
Luz_01.bmp

-------

Direita

[light_enh_2]
0.99178
-3.76972
1.05743
0
-1
0
0
0
1
0
0
225
115
14
0.2
180
210
lights_blinker_r
1.0
0.1
1
1
0.03
Luz_01.bmp

###########################
Luz de Re

Esquerda

[light_enh_2]
-0.69689
-3.76987
1.05743
0
-1
0
0
0
1
0
0
180
180
180
0.2
150
190
lights_rueckfahr
1.0
0.1
1
1
0.03
Luz_01.bmp

------

Direita

[light_enh_2]
0.69689
-3.76987
1.05743
0
-1
0
0
0
1
0
0
180
180
180
0.2
150
190
lights_rueckfahr
1.0
0.1
1
1
0.03
Luz_01.bmp

###########################
Luz da Porta Traseira

Luz P3 Degrau 1

[light_enh_2]
0.75589
-1.22399
0.87978
0
0
0
0
0
0
0
0
230
230
230
0.12
180
210
door_light_2
1.0
0.1
1
1
0.03

-------

Luz P1 Degrau 2

[light_enh_2]
0.75589
-2.70272
0.87978
0
0
0
0
0
0
0
0
230
230
230
0.12
180
210
door_light_2
1.0
0.1
1
1
0.03

###########################
Campainha #1

[light_enh_2]
-0.67050
0.27905
3.12298
0
0
0
0
0
0
0
0
255
145
34
0.1
180
210
haltewunschlampe
1.5
0.1
1
1
0.10

------

Campainha #2

[light_enh_2]
0.67050
-1.45585
3.12298
0
0
0
0
0
0
0
0
255
145
34
0.1
180
210
haltewunschlampe
1.5
0.1
1
1
0.10

###########################

[mesh]
Trail\Megabus_Trail_L_Luz_Freio.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Lanternas.png
0

[matl_change]
Lanternas.png
0
lights_brems

[matl_item]

[matl_lightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_L_Luz_Re.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Lanternas.png
0

[matl_change]
Lanternas.png
0
lights_rueckfahr

[matl_item]

[matl_lightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_L_Luz_Seta_Dir.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Lanternas.png
0

[matl_change]
Lanternas.png
0
lights_blinker_r

[matl_item]

[matl_lightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_L_Luz_Seta_Esq.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Lanternas.png
0

[matl_change]
Lanternas.png
0
lights_blinker_l

[matl_item]

[matl_lightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_L_Luzes_Externas.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Lanternas.png
0

[matl_change]
Lanternas.png
0
lights_stand

[matl_item]

[matl_lightmap]
Lanternas_N.png

########################################
Luzes Internas
########################################

[mesh]
Trail\Megabus_Trail_Luz_P3.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Lanternas.png
0
door_light_3

[matl_item]

[matl_nightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_Luz_Parada.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Lanternas.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_Luz_Salao_02.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Lanternas.png
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
Lanternas_N.png

------

[mesh]
Trail\Megabus_Trail_Luz_Salao_03.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Lanternas.png
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
Lanternas_N.png

---------------------------------------

Luzes Internas:

Luz Meio #8

[interiorlight]
lights_beleuchtung_oberdeck
1.5
255
255
255
0
3.00
2.25

Luz Final #9

[interiorlight]
lights_beleuchtung_unterdeck
1.5
255
255
255
0
-0.01
2.25

Luz Final #9

[interiorlight]
lights_beleuchtung_unterdeck
1.5
255
255
255
0
-3.00
2.25

########################################
Portas
########################################

[mesh]
Trail\Megabus_Trail_P5_Barra.o3d

[newanim]
origin_trans
1.14927
-1.26797
1.68862
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-75

------

[mesh]
Trail\Megabus_Trail_P5_Porta.o3d

[newanim]
origin_trans
1.15059
-1.47482
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
153

[newanim]
origin_trans
1.14927
-1.26797
1.68862
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-75

[matl]
Render_Skin.png
0

[matl_envmap]
envmap.bmp
0.06

------

[mesh]
Trail\Megabus_Trail_P6_Barra.o3d

[newanim]
origin_trans
1.14927
-2.65873
1.68862
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-75

------

[mesh]
Trail\Megabus_Trail_P6_Porta.o3d

[newanim]
origin_trans
1.15059
-2.45188
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-153

[newanim]
origin_trans
1.14927
-2.65873
1.68862
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-75

[matl]
Render_Skin.png
0

[matl_envmap]
envmap.bmp
0.06

########################################
Interior
########################################

[mesh]
Trail\Megabus_Trail_Balaustres.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Trail\Megabus_Trail_Bancos_01.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Trail\Megabus_Trail_Bancos_02.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Trail\Megabus_Trail_Caixas.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Trail\Megabus_Trail_Interior_Base.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Trail\Megabus_Trail_Interior_Detalhes.o3d

[illumination_interior]
0
1
2
3

------

[mesh]
Trail\Megabus_Trail_Piso.o3d

[illumination_interior]
0
1
2
3

########################################
Rodas
########################################

[mesh]
Trail\Megabus_Trail_Roda_TD.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.07000
-0.38000
0.52000

anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

------

[mesh]
Trail\Megabus_Trail_Roda_TE.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1.07000
-0.38000
0.52000

anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

########################################
Janelas
########################################

[mesh]
Trail\Megabus_Trail_Vidros.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

------

[mesh]
Trail\Megabus_Trail_Vidro_01.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------

[mouseevent]
cp_fortochka_pass_anim_1_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_1_pos
0.13

------

[mesh]
Trail\Megabus_Trail_Vidro_02.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------

[mouseevent]
cp_fortochka_pass_anim_2_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_2_pos
0.13

########################################
Vidros Portas
########################################

[mesh]
Trail\Megabus_Trail_Vidro_P5.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.15059
-1.47482
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
153

[newanim]
origin_trans
1.14927
-1.26797
1.68862
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-75

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

------

[mesh]
Trail\Megabus_Trail_Vidro_P6.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.15059
-2.45188
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-153

[newanim]
origin_trans
1.14927
-2.65873
1.68862
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-75

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

########################################
Janelas com Chuva
########################################

[mesh]
Trail\Megabus_Trail_X_Vidro_01.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[mouseevent]
cp_fortochka_pass_anim_1_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_1_pos
0.13

------

[mesh]
Trail\Megabus_Trail_X_Vidro_02.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[mouseevent]
cp_fortochka_pass_anim_2_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_2_pos
0.13

------

[mesh]
Trail\Megabus_Trail_X_Vidros.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

########################################
Vidros Portas com Chuva
########################################

[mesh]
Trail\Megabus_Trail_X_Vidro_P5.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.15059
-1.47482
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
153

[newanim]
origin_trans
1.14927
-1.26797
1.68862
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-75

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

------

[mesh]
Trail\Megabus_Trail_X_Vidro_P6.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.15059
-2.45188
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-153

[newanim]
origin_trans
1.14927
-2.65873
1.68862
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-75

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]