#######################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
1.0


###################
Text-Texturen:
###################

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung
0

[CTCTexture]
farbschema_tex1
lbok.bmp

[CTCTexture]
farbschema_tex2
pbok.bmp

[CTCTexture]
farbschema_tex3
zcelo.bmp

[CTCTexture]
farbschema_tex4
pcelo.bmp

[CTCTexture]
farbschema_tex5
pnarazn.bmp

[CTCTexture]
farbschema_tex6
znarazn.bmp

[CTCTexture]
farbschema_tex7
poklopy.bmp

[CTCTexture]
farbschema_tex8
vdetail.bmp

[CTCTexture]
farbschema_tex9
pr_spz.bmp

[CTCTexture]
farbschema_tex10
zd_spz.bmp

[CTCTexture]
farbschema_tex11
w_1.bmp

[CTCTexture]
farbschema_tex12
DSCF8242.bmp

[CTCTexture]
farbschema_tex13
DSCF8237.bmp


[CTCTexture]
farbschema_tex14
pur.bmp


[CTCTexture]
farbschema_tex15
podlaha.bmp


[CTCTexture]
farbschema_tex16
dvere.bmp


[CTCTexture]
farbschema_tex17
dvere2.bmp


[CTCTexture]
farbschema_tex18
dvere3.bmp


[CTCTexture]
farbschema_tex19
kabía2.bmp

IBIS:
0
[texttexture]
IBIS
IBIS_5x7
204
50
0
50
50
50

Thermometer
1
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50

2
[texttexture]
Matrix_Terminus
Annax Small
512
128
0
190
213
83


3
[texttexture]
Matrix_Nr
Annax Large
128
128
0
190
213
83

########################################
[LOD]
0.1
########################################

[mesh]
b732_blikace_Material#5.o3d
[mesh]
b732_bodrazky_Material#5.o3d
[mesh]
b732_box[0]_Material#6.o3d
[mesh]
b732_Box02_08_-_Default.o3d
[mesh]
b732_budiky_Material#110.o3d
[mesh]
varnbl.o3d
[mesh]
b732_bzucaky_Material#5.o3d
[mesh]
b732_cdrzaky_Material#3.o3d

[mesh]
b732_cdrzaky_Material_#940.o3d

[mesh]
zrc.o3d

[mesh]
b_budiky.o3d

[mesh]
b_otacko.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.678
4.627
1.646

origin_rot_x
0

origin_rot_y
0

origin_rot_z
70

anim_rot
cockpit_drehzahlwinkel
1
delay
10
maxspeed
360

-------------------------------------
[mesh]
b_tachpacka.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.554
4.632
1.650

origin_rot_x
0

origin_rot_y
0

origin_rot_z
75

anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
360
----------------------------------
#######################################
Jizdni rad
#######################################

[mesh]
schedule_Plane01.o3d

[viewpoint]
3

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule

[visible]
schedule_active
1

KAPKY
----------------------------------
[mesh]
regen_pr.o3d
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[mesh]
clean.o3d
[matl]
regen.tga
0
[matl_alpha]
2


[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

----------------------------------
[mesh]
regen.o3d
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


--------------------Dveře----------------------------------

----------------------------

Uchyty
-------------------
Před. prav. dveře

[mesh]
Dvere\uchyt1pd.o3d

[viewpoint]
0

[matl]
hlinik.bmp
1

[newanim]
origin_trans
1.000
4.504
2.397

origin_rot_x
0

origin_rot_y
-90

origin_rot_z
0

anim_rot
door_0
110

[mesh]
Dvere\uchyt1ph.o3d

[viewpoint]
0

[matl]
hlinik.bmp
1

[newanim]
origin_trans
1.000
4.504
2.397

origin_rot_x
0

origin_rot_y
-90

origin_rot_z
0

anim_rot
door_0
110
--------------------------------------------


Před. lev. dveře

Bügel 2:

[mesh]
Dvere\uchyt1ld.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
1.000
3.702
2.397

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_1
110


Před. lev. dveře

Bügel 2:

[mesh]
Dvere\uchyt1lh.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
1.000
3.702
2.397

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_1
110
--------------------------------------------


2. prav. dveře
[mesh]
Dvere\uchyt2pd.o3d

[viewpoint]
0

[matl]
hlinik.bmp
1

[newanim]
origin_trans
0.972
0.429
2.397

origin_rot_x
0

origin_rot_y
-90

origin_rot_z
0

anim_rot
door_2
110
-----------------------
2. prav. dveře
[mesh]
Dvere\uchyt2ph.o3d

[viewpoint]
0

[matl]
hlinik.bmp
1

[newanim]
origin_trans
0.972
0.429
2.397

origin_rot_x
0

origin_rot_y
-90

origin_rot_z
0

anim_rot
door_2
110
-----------------------
2. lev. dveře
[mesh]
Dvere\uchyt2ld.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
0.975
-0.779
2.397

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_3
110

2. lev. dveře
[mesh]
Dvere\uchyt2lh.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
0.975
-0.779
2.397

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_3
110
-----------
[mesh]
Dvere\uchyt3pd.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
0.972
-2.969
2.397

origin_rot_x
0

origin_rot_y
-90

origin_rot_z
0

anim_rot
door_3
110

[mesh]
Dvere\uchyt3ph.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
0.972
-2.969
2.397

origin_rot_x
0

origin_rot_y
-90

origin_rot_z
0

anim_rot
door_2
110
---------------------------------
[mesh]
Dvere\uchyt3ld.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
0.972
-4.177
2.397

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_3
110

[mesh]
Dvere\uchyt3lh.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
0.972
-4.177
2.397

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_3
110

-------------------
dveře
-------------------
Před. prav. dveře

Bügel 2:
[mesh]
Dvere\b732_d1r2_1.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
1.190
4.265
1.658

origin_rot_x
180

origin_rot_y
185

origin_rot_z
110

anim_trans
door_0
0.4
--------------------------------------------


Před. lev. dveře

Bügel 2:

[mesh]
Dvere\b732_d1l2_1.o3d

[viewpoint]
0

[matl]
dvere.bmp
1



[newanim]
origin_trans
1.286
4.265
1.486


origin_rot_x
-180

origin_rot_y
-185

origin_rot_z
-110

anim_trans
door_1
0.4

--------------------------------------------


2. prav. dveře

Bügel 3:
[mesh]
Dvere\b732_d2r2_1.o3d

[viewpoint]
0

[matl]
dvere.bmp
1



[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
180

origin_rot_y
185

origin_rot_z
110

anim_trans
door_2
0.4
2. lev. dveře

Bügel 3:
[mesh]
Dvere\b732_d2l2_1.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
-180

origin_rot_y
-185

origin_rot_z
-110

anim_trans
door_3
0.6
-----------
[mesh]
Dvere\b732_d3r2_1.o3d

[viewpoint]
0


[matl]
dvere.bmp
1



[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
180

origin_rot_y
185

origin_rot_z
110



anim_trans
door_2
0.6
[mesh]
Dvere\b732_d3l2_1.o3d

[viewpoint]
0

[matl]
dvere.bmp
1

[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
-180

origin_rot_y
-185

origin_rot_z
-110

anim_trans
door_3
0.6




-------------------------------

[mesh]
b732_Cube[0]_Material#110.o3d

[mesh]
b732_Cube[1]_Material#1.o3d

[mesh]
b732_Cube[1]01_Material#3.o3d

[mesh]
b732_Cube[2]_Material#110.o3d

[mesh]
b732_Cube[3]_Material#110.o3d

[mesh]
b732_Cube[4]_Material#110.o3d

[mesh]
b732_Cube[10]_Material#110.o3d

[mesh]
b732_Cube[11]_Material#110.o3d

[mesh]
b732_Cube[13]_Material#110.o3d

[mesh]
b732_Cube[14]_Material#110.o3d

[mesh]
b732_Cylinder[0_Material#1.o3d

[mesh]
b732_deska_Material#110.o3d

[mesh]
b732_dpalubka_Material#3.o3d

[mesh]
b732_drzak_Material#7.o3d

[mesh]
b732_drzrolet_Material#0.o3d

[mesh]
b732_dvlisty_Material#2.o3d

[mesh]
b732_dvlisty_Material#5.o3d

[mesh]
b732_dvmechan_Material#2.o3d

[mesh]
b732_dvmechan_Material#4.o3d

[mesh]
b732_dvsvetla_Material#3.o3d

[mesh]
b732_dvsvetla_Material#5.o3d

[mesh]
b732_dvtyce_Material#3.o3d

[mesh]
b732_dvtyce_Material#4.o3d


[mesh]
b732_dvtyce_Material#5.o3d

[mesh]
b732_K1_0_Material#110.o3d

[mesh]
b732_K1_1_Material#110.o3d

[mesh]
b732_K2_0_Material#110.o3d

[mesh]
b732_K2_1_Material#110.o3d

[mesh]
b732_K3_0_Material#110.o3d

[mesh]
b732_K3_1_Material#110.o3d


[mesh]
b732_kabina_Material#0.o3d

[mesh]
b732_kabina_Material_#940.o3d

[mesh]
b732_klicky_Material#3.o3d

[mesh]
b732_kohout_Material#2.o3d

[mesh]
b732_kohout_Material#5.o3d

[mesh]
b732_kon1_0_Material#110.o3d

[mesh]
b732_kon1_1_Material#110.o3d

[mesh]
b732_krytprep_Material#26.o3d

[mesh]
b732_kryty_Material#5.o3d

[mesh]
b732_kryty_Material#9.o3d

[mesh]
b732_ksedadel_Material#8.o3d

[mesh]
b732_ksedadel_Material#10.o3d

[mesh]
b732_lbok_Material#12.o3d


[mesh]
b732_lzrcatko_Material#3.o3d

[mesh]
b732_matice_Material#2.o3d


[mesh]
b732_Object01_09_-_Default.o3d

[mesh]
b732_Object02_Material_#11.o3d

[mesh]
b732_Object06_09_-_Default.o3d

[mesh]
b732_operadla_Material#162.o3d

[mesh]
b732_operadla_Material#163.o3d

[mesh]
b732_osvetleni_Material#14.o3d

[mesh]
b732_packa[3]_Material#110.o3d

[mesh]
b732_panty_Material#5.o3d

[mesh]
b732_pblikace_Material#5.o3d

[mesh]
b732_pbok_Material#11.o3d

[mesh]
b732_pcelo_Material#16.o3d

[mesh]
b732_Plane01_Material#414.o3d

[mesh]
b732_Plane02_Material#413.o3d

[mesh]
b732_Plane02_Material#413.o3d

[mouseevent]
cp_rollo

[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
4
origin_rot_y
-90
delay
-1
maxspeed
1

[mesh]
b732_plechy_Material#4.o3d

[mesh]
b732_pmaska_88_-_Default.o3d

[mesh]
b732_pmaska_Material#92.o3d

[mesh]
b732_pmaska_Material#222.o3d

[mesh]
b732_pmaska_Material#2311.o3d

[mesh]
b732_pmlhovky01_Material#1.o3d

[mesh]
b732_pmlhovky01_Material#2.o3d

[mesh]
b732_pnaraznik_Material#15.o3d

[mesh]
b732_podbehy_Material_#26.o3d

[mesh]
b732_podbehy01_Material_#9.o3d

[mesh]
b732_podlaha_Material#0.o3d

[mesh]
b732_podlaha_Material#5.o3d

[mesh]
b732_podlaha_Material#9.o3d

[mesh]
b732_podlaha_Material#101.o3d

[mesh]
b732_poklopy_Material#31.o3d

[mesh]
b732_pr_spz_Material#19.o3d

[mesh]
b732_psvetla_Material#3.o3d

[mesh]
b732_psvetla_Material#5.o3d

[mesh]
b732_pzrcatko_Material#3.o3d

[mesh]
b732_ramyoken_Material#2.o3d

[mesh]
b732_ridsed_Material#01.o3d

[mesh]
b732_ridsed_Material#301.o3d

[mesh]
b732_ridsed_Material#311.o3d


[mesh]
b732_rolety01_Material#415.o3d

[mesh]
b732_rolkolec_Material#3.o3d

[mouseevent]
cp_rollo_retract

[newanim]
origin_from_mesh
anim_trans
cp_rollo_bommel
0.007

[mesh]
b732_roltycky_Material#2.o3d

[mesh]
b732_rpaka_Material#3.o3d

[mesh]
b732_rpaka_Material#4.o3d

[mesh]
b732_rpaka_Material#5.o3d

[mesh]
b732_rpaka_Material_#940.o3d



[mesh]
b732_sdrzaky_Material_#940.o3d

[mesh]
b732_sedaky_Material#1626.o3d

[mesh]
b732_sedaky_Material#1632.o3d

[mesh]
b732_slrizeni_Material#2.o3d

[mesh]
b732_slrizeni_Material#3.o3d

[mesh]
b732_spalky_Material#3.o3d

[mesh]
b732_spinac[6]_Material#11.o3d

[mouseevent]
cp_dummy_sw01_toggle

[viewpoint]
2

[newanim]
origin_trans
-1.029
4.213
1.637

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_dummy_sw01
70
delay
10
maxspeed
360

[mesh]
b732_spinac[7]_Material#11.o3d

[mouseevent]
cp_dummy_sw02_toggle

[viewpoint]
2

[newanim]
origin_trans
-0.951
4.213
1.637

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_dummy_sw02
70
delay
10
maxspeed
360

[mesh]
b732_spinac_Material#110.o3d

[mesh]
b732_spridsed_Material#2.o3d

[mesh]
b732_spridsed_Material#3.o3d

[mesh]
b732_spridsed_Material#5.o3d

[mesh]
b732_spridsed_Material#25.o3d

[mesh]
b732_spridsed_Material_#94.o3d

[mesh]
b732_sskrinka_Material#23.o3d


[mesh]
b732_strecha_Material#7.o3d

[mesh]
b732_Surface[6]_Material#6.o3d

[mesh]
b732_svetelka_Material#5.o3d


[mesh]
b732_tesneni_Material#3.o3d

[mesh]
b732_tlacitka_Material#3.o3d

[mesh]
b732_tlacitka_Material#5.o3d
[mesh]
b732_tlacitko[0_Material#1.o3d
[mesh]
b732_tlacitko[2_Material#1.o3d
[mesh]
b732_tlacitko_Material#110.o3d
[mesh]
b732_topeni_Material#5.o3d
[mesh]
b732_topeni_Material#6.o3d
[mesh]
b732_tyce_07_-_Default.o3d
[mesh]
b732_Union[1]_Material#110.o3d
[mesh]
b732_Union[2]_Material#0.o3d
[mesh]
b732_Union[3]_Material#5.o3d
[mesh]
b732_Union[3]_Material#101.o3d
[mesh]
b732_Union[4]_Material#3.o3d
[mesh]
b732_Union[6]_Material#110.o3d
[mesh]
b732_Union[7]_Material#110.o3d
[mesh]
b732_union_Material#6.o3d
[mesh]
b732_union_Material_#940.o3d
[mesh]
b732_vbzucak_Material#5.o3d
[mesh]
b732_vbzucak_Material#6.o3d
[mesh]
b732_vetraky_Material#31.o3d
[mesh]
b732_vlbok_Material#81.o3d
[mesh]
b732_vlisty[0]_Material#5.o3d
[mesh]
b732_vlisty_Material#2.o3d
[mesh]
b732_vlisty_Material#5.o3d
[mesh]
b732_vlisty_Material#7.o3d
[mesh]
b732_vpalubka_02_-_Default.o3d
[mesh]
b732_vpalubka_98_-_Default.o3d
[mesh]
b732_vpalubka01_Material#5.o3d
[mesh]
b732_vpbok_Material#22.o3d
[mesh]
b732_vplasty_Material#2.o3d
[mesh]
b732_vplasty_Material#3.o3d
[mesh]
b732_vrepro_Material#3.o3d
[mesh]
b732_vrepro_Material#5.o3d
[mesh]
b732_vstrecha_Material#21.o3d
[mesh]
b732_vsvetla_Material#5.o3d

[matl_change]
vdetail.bmp
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
vdetail.bmp

[matl]
vdetail.bmp
0

[matl_lightmap]
vdetail2.bmp
lights_fahrerlicht

[mesh]
b732_vtopeni_Material#3.o3d
[mesh]
b732_vvetraky_Material#5.o3d
[mesh]
b732_vvicka_Material#5.o3d
--------------------------------
[mesh]
b732_vzarivky_Material#165.o3d

[matl_change]
vdetail.bmp
0
lights_beleuchtung_untenrechts

[matl_item]

[matl_nightmap]
vdetail.bmp

[matl]
vdetail.bmp
0

[matl_lightmap]
vdetail2.bmp
lights_beleuchtung_untenrechts
--------------------------------
[mesh]
b732_zamky_Material#5.o3d
[mesh]
b732_zamky_Material_#608.o3d
[mesh]
b732_zasteri_za_Material#8.o3d
[mesh]
b732_zavity_Material#2.o3d
[mesh]
b732_zcelo_Material#14.o3d
[mesh]
b732_zd_spz_Material#18.o3d

[mesh]
b732_zmadlo_Material#3.o3d

[mesh]
b732_znaraznik_Material#3.o3d
[mesh]
b732_znaraznik_Material#13.o3d
[mesh]
b732_zodrazky_Material#5.o3d
[mesh]
b732_zsvetla_Material#5.o3d


//sulfitky
0. Licht
[interiorlight]
lights_fahrerlicht
0.6
205
200
175
-0.624
4.465
2.737
D_Scheinwerfer.bmp


0. Licht
[interiorlight]
lights_fahrerlicht
0.6
205
200
175
0.663
4.461
2.278
D_Scheinwerfer.bmp


///////////////////////////////////////////
/////////////////////////////////////////////
///KABINA

Blinker
[light_enh]
-0.636
4.668
1.704
0
150
50
0.02
lights_blinker_r
1
0.01
3
0.05

Blinker
[light_enh]
-0.659
4.668
1.704
0
150
50
0.02
lights_blinker_l
1
0.01
3
0.05

Warnblinker
[light_enh]
-0.681
4.668
1.704
255
0
0
0.03
lights_warnblinkgeber
1
0.01
3
0.05

Svetla
[light_enh]
-0.748
4.668
1.704
255
128
64
0.03
lights_abbl
1
0.01
3
0.05

Dalkova
[light_enh]
-0.704
4.668
1.704
0
64
128
0.03
lights_fern
1
0.01
3
0.05

///////////

SVĚTLA INTERIER
1. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
205
200
175
0.026
0.507
2.800


-----------------------------------


//// SVĚTLA - PAPRSKY ////

---------- DÁLKY

[spotlight]
0
4.20
0.868
0
1
-0.3
233
233
255
500
30
70

#########################################################
---------------------Světla--------------------------------
#########################################################

[light_enh_2]
0.917
-4.787
1.069
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
-0.881
-4.786
1.069
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
0.912
-4.787
0.972
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_abbl
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
-0.852
-4.785
0.975
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_abbl
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
0.896
4.844
0.926
0
-1
0
0
0
1
0
0
255
255
255
-0.25
-180
-210
lights_abbl
1.5
0.15
1
1
0.1

[light_enh_2]
-0.842
4.844
0.926
0
-1
0
0
0
1
0
0
255
255
255
-0.25
-180
-210
lights_abbl
1.5
0.15
1
1
0.1


[light_enh_2]
0.896
-4.785
0.879
0
-1
0
0
0
1
0
0
255
255
255
0.25
180
210
lights_rueckfahr
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
0.902
-4.786
1.163
0
-1
0
0
0
1
0
0
255
102
51
0.25
180
210
lights_blinker_r
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
0.972
4.786
1.285
0
-1
0
0
0
1
0
0
255
102
51
-0.25
-180
-210
lights_blinker_r
1.5
0.15
1
1
0.1
blinkr.bmp

Boční blinkr

[light_enh_2]
1.223
3.558
1.351
90
-1
0
0
0
1
0
0
255
102
51
0.2
150
200
lights_blinker_r
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
-1.175
3.558
1.351
90
-1
0
0
0
1
0
0
255
102
51
0.2
150
200
lights_blinker_l
1.5
0.15
1
1
0.1




[light_enh_2]
-0.924
4.876
1.285
0
-1
0
0
0
1
0
0
255
102
51
-0.25
-180
-210
lights_blinker_l
1.5
0.15
1
1
0.1
blinkr.bmp

[light_enh_2]
-0.867
-4.787
1.163
0
-1
0
0
0
1
0
0
255
102
51
0.25
180
210
lights_blinker_l
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

//POTKÁVACÍ
[spotlight]
0
4.20
0.868
0
1
-0.3
255
255
233
100
30
70

//mlhovky
[light_enh_2]
0.516
4.972
0.801
0
1
0
0
0
1
0
0
200
200
255
0.4
50
150
lights_fern
3.0
0.1
1
1
0.1


[light_enh_2]
-0.480
4.971
0.795
0
1
0
0
0
1
0
0
200
200
255
0.4
50
150
lights_fern
3.0
0.1
1
1
0.1


###################
/////stěrače
###################

[mesh]
sterac_sterace_Material#.o3d
[newanim]
origin_trans
0.218
4.948
1.485

origin_rot_x
-5
origin_rot_y
0
origin_rot_z
-90

anim_rot
wiperpos
95

[mesh]
sterac_sterace_Material#001.o3d

[newanim]
origin_trans
-0.339
4.976
1.465

origin_rot_x
-5
origin_rot_y
0
origin_rot_z
-90

anim_rot
wiperpos
95

[mesh]
sterac_sterace_Material#002.o3d

[newanim]
origin_trans
-0.860
4.918
1.481

origin_rot_x
-5
origin_rot_y
0
origin_rot_z
-90

anim_rot
wiperpos
95

###################
//teploměr
###################

[mesh]
tpl_Box01_02-Default.o3d

[mesh]
tpl_Box01_01-Default.o3d

[mesh]
tpl_Box01_displej.o3d

[matl]
disp_t.bmp
0

[matl_alpha]
2

[useTextTexture]
1

[mesh]
BUSE\buse.o3d

[matl]
orientac.bmp
0

[matl]
zbuse.bmp
0

[matl]
busse.bmp
0
//BUSE
//linka
[mesh]
BUSE\predlin.o3d

[matl]
zbuse.bmp
0

[matl_alpha]
2

[useTextTexture]
3

[mesh]
BUSE\stranlin.o3d

[matl]
zbuse.bmp
0

[matl_alpha]
2

[useTextTexture]
3

[mesh]
BUSE\zadlin.o3d

[matl]
zbuse.bmp
0

[matl_alpha]
2

[useTextTexture]
3
//terminus
[mesh]
BUSE\predcil.o3d

[matl]
zbuse.bmp
0

[matl_alpha]
2

[useTextTexture]
2

[mesh]
BUSE\strancil.o3d

[matl]
zbuse.bmp
0

[matl_alpha]
2

[useTextTexture]
2


**********************************************************************
				VOLANT
**********************************************************************

[mesh]
volant.o3d

[viewpoint]
3

[visible]
cp_lenkrad_visible
1


[newanim]
origin_trans
-0.569
4.457
1.720

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0
anim_rot
Axle_Steering_0_L
1450


----------------Kola

/////////////  KOLO PŘEDNÍ PRAVÉ

[mesh]
kola\b732_wheel_rf.o3d

[newanim]
origin_trans
1.052
2.920
0.463
		
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1


[newanim]

origin_trans
0.95
2.782
0.473
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

/////////////  KOLO PŘEDNÍ LEVÉ

[mesh]
kola\b732_wheel_lf.o3d
[newanim]
origin_trans
-1.052
2.920
0.463
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]

origin_trans
-0.95
2.782
0.473
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105


/////////////  KOLO ZADNÍ PRAVÉ

[mesh]
kola\b732_wheel_rb.o3d
[newanim]
origin_trans
0.943
-2.017
0.487
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1


/////////////  KOLO ZADNÍ LEVÉ

[mesh]
kola\b732_wheel_lb.o3d
[newanim]
origin_trans
-0.943
-2.017
0.487
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1



///////////////////// OKNO


[mesh]
okno.o3d

[matl]
Fenster_.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------


#########################
Pokladna
#########################


[mesh]
pokladna_drevo_Material_#120.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mesh]
pokladna_pokladna0_04_-_Defaul.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mesh]
pokladna_pokladna0_Material_#1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

Untere Reihe


[mesh]
pokladna__5_17_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_05

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_0_05
5
maxspeed
400

[mesh]
pokladna__10_16_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_10

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_0_10
5
maxspeed
400


[mesh]
pokladna__50_14_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_50

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_0_50
5
maxspeed
400


[mesh]
pokladna__1_22_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_1_00

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_1_00
5
maxspeed
400


[mesh]
pokladna__2_20_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_2_00

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_2_00
5
maxspeed
400


Obere Reihe

[mesh]
pokladna__15_18_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_15

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_0_15
5
maxspeed
700

[mesh]
pokladna__30_15_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_30

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_0_30
5
maxspeed
700

[mesh]
pokladna__150_13_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_1_50

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_1_50
5
maxspeed
700

[mesh]
pokladna__4_Material_#121.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_4_00

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_4_00
5
maxspeed
700

[mesh]
pokladna__8_19_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_8_00

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_8_00
5
maxspeed
700

[mesh]
pokladna__5_17_-_Default.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_5_00

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_5_00
5
maxspeed
700

[mesh]
pokladna__15_18_-_Default.o3d

[viewpoint]
3
[mouseevent]
cashdesk_changer_15_00

[newanim]
origin_from_mesh
anim_trans
cashdesk_changer_sw_15_00
5
maxspeed
700


--------------------INTERIER-------------------


[mesh]
b732_aA3_Material#110.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster1
-0.006


[mesh]
b732_bB3_Material#110.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster2
-0.006


###################
Směr. páčka:
###################

[mesh]
b732_dzw1_2_Material#110.o3d


[viewpoint]
3

[matl]
vdetail.bmp
1

[matl_envmap]
envmap_lenkrad2.bmp
0.2

[newanim]
origin_trans
-0.729
4.505
1.668

origin_rot_x
-10

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15



###################
///////INTERIER
###################
[mesh]
b732_rucbrzda_Material#2.o3d

[newanim]
origin_trans
-0.914
3.946
1.469

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
bremse_feststell_sw
70
delay
10
maxspeed
360

[mouseevent]
parking_brake_mouse
[mesh]
b732_rucbrzda_Material#5.o3d

[newanim]
origin_trans
-0.914
3.946
1.469

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
bremse_feststell_sw
70
delay
10
maxspeed
360

[mouseevent]
parking_brake_mouse

[mesh]
b732_rucbrzda_Material_#94.o3d


[newanim]
origin_trans
-0.914
3.946
1.469

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
bremse_feststell_sw
70
delay
10
maxspeed
360

[mouseevent]
parking_brake_mouse

//vystrAz. blinkr

[mesh]
b732_P1_Material#110.o3d

[viewpoint]
3

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
-1.029
3.979
1.637

origin_rot_x
0

origin_rot_y
90


origin_rot_z
0

anim_rot
cp_taster_warnblinker
70
delay
10
maxspeed
360

[mesh]
b732_P2_Material#110.o3d

[viewpoint]
3

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
-1.029
3.979
1.637

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_taster_warnblinker
70
delay
10
maxspeed
360

//topení
[mesh]
b732_spinac[11]_Material#1.o3d

[mouseevent]
cp_schluessel_mov

[newanim]
origin_trans
-0.990
4.238
1.637

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_schluessel_trans
70
delay
10
maxspeed
360

//vyhřívání zrcátek
[mesh]
b732_spinac[8]_Material#11.o3d

[mouseevent]
cp_spiegelheizung_toggle

[viewpoint]
2

[newanim]
origin_trans
-1.029
4.140
1.637

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_spiegelheizung_sw
70
delay
10
maxspeed
360


[mesh]
b732_spinac[9]_Material#11.o3d


[mouseevent]
cp_klimator_sw

[viewpoint]
0

[newanim]
origin_trans
-0.951
4.140
1.637

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_klimator_sw
70
delay
10
maxspeed
360

----------------------------//KLÍČ
[mesh]
b732_L1_Material#110.o3d

[mouseevent]
kw_m_engine_startbutton

[viewpoint]
2

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
-0.63
4.482
1.596

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_rot
cp_taster_anlasser
70
delay
10
maxspeed
360

[mouseevent]
kw_m_engineshutdown

[viewpoint]
2

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
-0.63
4.482
1.596

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_rot
cp_taster_motorabstellung
70
delay
10
maxspeed
360

[mesh]
b732_spinac[2]_Material#11.o3d

[mouseevent]
cp_licht_untenrechts_toggle


[matl]
vdetail.bmp
0

[matl_lightmap]
vdetail2.bmp
lights_beleuchtung_untenrechts

[newanim]
origin_trans
-1.029
4.360
1.624

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_licht_untenrechts_sw
70
delay
10
maxspeed
360

[mesh]
b732_spinac[3]_Material#11.o3d

[mouseevent]
cp_fahrerlicht_toggle


[matl]
palubka.bmp
0

[viewpoint]
2

[newanim]
origin_trans
-0.951
4.360
1.637

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_fahrerlicht_sw
70
delay
10
maxspeed
360


//radiator s ventilatorem
[mesh]
b732_spinac[4]_Material#11.o3d

[viewpoint]
2

[mouseevent]
cp_heizluefter_toggle

[newanim]
origin_trans
-1.029
4.287
1.637

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_heizluefter_sw
70
delay
10
maxspeed
360




===============================================
//---------------------------------------kouř
===============================================

[smoke]
-0.897
-4.853
0.617
-1
-0.7
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

Kochendes Kühlwasser

[smoke]
1.166
-4.644
1.691
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

//topení

[mesh]
topeni_ovtopeni_Material#110.o3d


[mesh]
topeni_zavreno.o3d

[mouseevent]
cp_heizregler_defrost

[newanim]
origin_from_mesh
anim_trans
cockpit_heizregler_defrost
4
origin_rot_z
90
delay
200
maxspeed
200


[mesh]
topeni_mix.o3d

[mouseevent]
cp_heizregler_temp

[newanim]
origin_from_mesh
anim_trans
cockpit_heizregler_temp
4
origin_rot_z
90
delay
20
maxspeed
200


[mesh]
topeni_dovozu.o3d

[mouseevent]
cp_heizregler_fussraum

[newanim]
origin_from_mesh
anim_trans
cockpit_heizregler_fussraum
4
origin_rot_z
90
delay
200
maxspeed
200

//mlhovky
[mesh]
b732_spinac[5]_Material#11.o3d

[mouseevent]
kw_fernlicht_toggle

[newanim]
origin_trans
-0.951
4.287
1.637

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
lights_sw_fern
70
delay
10
maxspeed
360

[mesh]
b732_n1_Material#110.o3d

-------------------------------------
///EMTEST Palubni PC
[mesh]
IBISpc.o3d

[matl]
emc1.bmp
0
//TLACITKA
-------------------------------------
[mesh]
IBIS_0.o3d

[mouseevent]
IBIS_0

[matl]
emc1.bmp
0

-------------------------------------
[mesh]
IBIS_1.o3d

[mouseevent]
IBIS_1

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_2.o3d

[mouseevent]
IBIS_2

[matl]
emc1.bmp
0


-------------------------------------

[mesh]
IBIS_3.o3d

[mouseevent]
IBIS_3

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_4.o3d

[mouseevent]
IBIS_4

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_5.o3d

[mouseevent]
IBIS_5

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_6.o3d

[mouseevent]
IBIS_6

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_7.o3d

[mouseevent]
IBIS_7

[matl]
emc1.bmp
0
-------------------------------------

[mesh]
IBIS_8.o3d

[mouseevent]
IBIS_8

[matl]
emc1.bmp
0

[matl_change]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_9.o3d

[mouseevent]
IBIS_9

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_BACK.o3d

[mouseevent]
IBIS_Loeschen

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_ENTER.o3d

[mouseevent]
IBIS_eingabe

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_NEXT.o3d

[mouseevent]
IBIS_vor

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_vorstumm.o3d

[mouseevent]
IBIS_vor_stumm

[matl]
emc1.bmp
0


-------------------------------------

[mesh]
IBIS_PREV.o3d

[mouseevent]
IBIS_rueck

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_CIL.o3d

[mouseevent]
IBIS_setmode_ziel

[matl]
emc1.bmp
0
s
-------------------------------------

[mesh]
IBIS_LINKA.o3d

[mouseevent]
IBIS_setmode_linie_kurs

[matl]
emc1.bmp
0

-------------------------------------

[mesh]
IBIS_ROUTE.o3d

[mouseevent]
IBIS_setmode_route


[matl]
emc1.bmp
0
-------------------------------------
//DISPLEJ

--------------------------------
[mesh]
IBDISP.o3d

[matl]
IBIS-Tex.tga
0

[matl_change]
IBIS-Tex.tga
0

[matl_lightmap]
IBIS-Tex.tga
lights_beleuchtung_untenrechts

[matl_alpha]
2

[useTextTexture]
0

[mesh]
IBIS_NEXT_Material#25.o3d

//DVEŘNÍ OKNA

[mesh]
Dvere\o_d1r2_1_F.o3d

[matl]
FENSTER_.TGA
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[newanim]
origin_trans
1.190
4.265
1.658

origin_rot_x
180

origin_rot_y
185

origin_rot_z
110

anim_trans
door_0
0.4
----------------------------
--------------------------------------------
[mesh]
Dvere\o_d1l2_1_F.o3d

[matl]
FENSTER_.TGA
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2


[newanim]
origin_trans
1.286
4.265
1.486


origin_rot_x
-180

origin_rot_y
-185

origin_rot_z
-110

anim_trans
door_1
0.4

--------------------------------------------


2. prav. dveře

Bügel 3:
[mesh]
Dvere\o_d2r2_1_F.o3d

[matl]
FENSTER_.TGA
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
180

origin_rot_y
185

origin_rot_z
110

anim_trans
door_2
0.4

2. lev. dveře
-------------------------------
[mesh]
Dvere\o_d2l2_1_F.o3d

[viewpoint]
0

[matl]
FENSTER_.TGA
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
-180

origin_rot_y
-185

origin_rot_z
-110

anim_trans
door_3
0.6
-----------
[mesh]
Dvere\o_d3r2_1_F.o3d

[matl]
FENSTER_.TGA
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
180

origin_rot_y
185

origin_rot_z
110

anim_trans
door_2
0.6

[mesh]
Dvere\o_d3l2_1_F.o3d

[matl]
FENSTER_.TGA
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[newanim]
origin_trans
1.286
3.573
1.486

origin_rot_x
-180

origin_rot_y
-185

origin_rot_z
-110

anim_trans
door_3
0.6