Abgespeckter AI-Sound (Stand MC 24.5.2009)



###################################################################
[loopsound]
D_2566UH@575.wav
44100
engine_n
575
0.8


Soll der Sound 3D sein, dann werden mit folgendem Abschnitt für den aktuellen Sound die
nötigen Parameter gesetzt: die drei Koordinaten (quer, längs, hoch) des Busses im lokalen System und jener Abstand,
wo der Sound mit 100% Lautstärke abgespielt wird:

[3d]
0
-5.529
1.554
3

4.5


Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.

[volcurve]
Throttle

Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
0
0

[pnt]
200
1

[pnt]
592
1

[pnt]
651
0.7

[pnt]
770
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
200
3

#############################################

[loopsound]
D_2566UH@758.wav
44100
engine_n
758
0.8

[3d]
0
-5.529
1.554
3

4.5

[volcurve]
Throttle

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
592
0

[pnt]
651
0.7

[pnt]
770
1

[pnt]
1051
0.7

[pnt]
1332
0


#############################################

[loopsound]
D_2566UH@1385.wav
44100
engine_n
1385
0.8

[3d]
0
-5.529
1.554
3

4.5

[volcurve]
Throttle

[pnt]
0
0.6

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
770
0

[pnt]
1051
0.7

[pnt]
1332
1

[pnt]
1628
0.7

[pnt]
1924
0

#############################################

[loopsound]
D_2566UH@1939.wav
44100
engine_n
1939
0.9

[3d]
0
-5.529
1.554
3

4.5

[volcurve]
Throttle

[pnt]
0
0.5

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1332
0

[pnt]
1628
0.7

[pnt]
1924
1

[pnt]
3000
2

#############################################
Getriebeheulen im 1. Gang
[loopsound]
retarder02.wav
44100
antrieb_n_kardanwelle
762
0.7

[3d]
0
-5.529
1.554
3


[volcurve]
M_Wheel

[pnt]
-7000
1

[pnt]
0
0.2

[pnt]
6000
1


[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
100
1

[pnt]
550
0.5

[pnt]
750
1

[conditionSingle]
antrieb_getr_aktugang
1
1

############################


###############################################

	Dvere

###############################################


Dvere 1

[sound]
dvere_ote.wav
1

[3d]
1.15
4.825
2.349
2

[volcurve]
door_12

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_1

[sound]
dvere_zav.wav
1

[3d]
1.15
4.825
2.349
2

[volcurve]
door_12

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_1




Dvere 1

[sound]
dvere_ote.wav
1

[3d]
1.15
4.825
2.349
2

[volcurve]
door_12

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_1

[sound]
dvere_zav.wav
1

[3d]
1.15
4.825
2.349
2

[volcurve]
door_12

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_1

Dvere 2

[sound]
dvere_ote.wav
1

[3d]
1.15
0.248
2.349
2

[volcurve]
door_22

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_2

[sound]
dvere_zav.wav
1

[3d]
1.15
0.248
2.349
2

[volcurve]
door_22

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_2

Dvere 3

[sound]
dvere_ote.wav
1

[3d]
1.15
-4.361
2.349
2

[volcurve]
door_32

[pnt]
0
1

[pnt]
0.98
1

[pnt]
1
0

[trigger]
ev_doortriggeropen_3

[sound]
dvere_zav.wav
1

[3d]
1.15
-4.361
2.349
2

[volcurve]
door_32

[pnt]
0
0

[pnt]
0.01
1

[pnt]
1
1

[trigger]
ev_doortriggerclose_3



***


[sound]
dvere_zav_hit.wav
1

[3d]
1.15
4.825
2.349
2

[volcurve]
doorSpeed_12

[pnt]
-0.2
1.0

[pnt]
-0.1
0.0

[trigger]
ev_doorhitclose_1

[sound]
dvere_ote_hit.wav
1

[3d]
1.15
4.825
2.349
2

[volcurve]
doorSpeed_12


[pnt]
0.5
0.0

[pnt]
1.0
1.0


[trigger]
ev_doorhitopen_1

[sound]
dvere_zav_hit.wav
1

[3d]
1.15
0.248
2.349
2

[volcurve]
doorSpeed_21

[pnt]
-0.2
1.0

[pnt]
-0.1
0.0

[trigger]
ev_doorhitclose_2

[sound]
dvere_ote_hit.wav
1

[3d]
1.15
0.248
2.349
2

[volcurve]
doorSpeed_21

[pnt]
0.5
0.0

[pnt]
1.0
1.0


[trigger]
ev_doorhitopen_2

[sound]
dvere_zav_hit.wav
1

[3d]
1.15
-4.361
2.349
2

[volcurve]
doorSpeed_31

[pnt]
-0.2
1.0

[pnt]
-0.1
0.0

[trigger]
ev_doorhitclose_3

[sound]
dvere_ote_hit.wav
1

[3d]
1.15
-4.361
2.349
2

[volcurve]
doorSpeed_31

[pnt]
0.5
0.0

[pnt]
1.0
1.0


[trigger]
ev_doorhitopen_3

****



[sound]
SD_hupe_lang.wav
1

[3d]
-0.8
5.289
1.519
10

[volcurve]
cockpit_hupe_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
cockpit_hupe_volume
3
0

[sound]
SD_hupe_an.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_an

[sound]
SD_hupe_aus.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_aus


[sound]
SD_druckregler_abblasen.wav
0.5


[3d]
1.03
0.23
0.27
2
[trigger]
ev_kompressor_aus



[loopsound]
SD_druckregler_zischen.wav
44100
engine_n
592
0.5

[viewpoint]
5

[3d]
1.03
0.23
0.27
1


[conditionSingle]
bremse_kompressor
0
1

[volcurve]
-1

[pnt]
0
0

[pnt]
0.5
1


##########################################



[sound]
D_bremse_loesen.wav
0.6

[3d]
-0.6
5
1
2

[volcurve]
bremse_zischvolume

[pnt]
100000
0.2

[pnt]
700000
1


[trigger]
ev_loesezischen


#########################################

#########################
Door alarm
#########################

[sound]
door_alarm.wav
0.8

[3d]
0.93
4.851
2.553
3

[volcurve]
ev_door_alarm_1

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
ev_door_alarm_1
3
0

---

[sound]
door_alarm.wav
2

[3d]
0.93
0.273
2.553
3

[volcurve]
ev_door_alarm_2

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
ev_door_alarm_2
3
0

---
[sound]
door_alarm.wav
2

[3d]
0.93
-4.356
2.553
3

[volcurve]
ev_door_alarm_3

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
ev_door_alarm_3
3
0

